Lee, K. M. (2026, March). Asia outlook: Strategic design for survival, the Singapore deep-tech ecosystem. Chief Executive, Vol 280. pp. 70-73.
Lee, K. M. (2026, February 8). Lee Kwan Min’s Deep Thought: Singapore’s Deep Tech Strategy. Maeil Business Newspaper (Top 2 Business Newspaper in S. Korea). https://www.mk.co.kr/news/contributors/11955993
Lee, K. M. (2025, September 3). Reasons for endowing quasi-human rights to embodied AI. The Kyunghyang Shinmun (Top 5 newspapers in S. Korea). https://www.khan.co.kr/article/202509032059005
Lee, K. M. (2025, June 29). Lee Kwan Min’s Economics: AI Social Simulation for Public Opinion Survey and Public Policy Assessment. Joongang Iibo (Top 3 newspapers in S. Korea). https://www.joongang.co.kr/article/25347622
Lee, K. M. (2025, May 14). Three elements for policy innovation for the new S. Korean government. The Kyunghyang Shinmun (Top 5 newspapers in S. Korea). https://www.khan.co.kr/article/202505142018015
In-Depth interview (2-page) on my establishment of Samsung C-Lab, an open innovation hub for Samsung Electronics in Nest Garage (Vol. 21, August, 2024). Innovating Internally, Staying Refreshed. Nest Garage is a magazine by “Leave a Nest” (https://global.lne.st/), Japan and Asia.
In-depth report on how I made a new Samsung TV interface and how it was accepted at CES (Consumer Electronics Show) 2013. Joongang Iibo (one of three major newspapers in S. Korea in terms of circulation), “New TV that recommends channels based on user face, voice, and previous content choices”, Jan. 20, 2013.
Interview in Chosun Daily Newspaper (#1 Newspaper in S. Korea in terms of circulation), “Post-Jobs, Struggling Apple” December. 12. 2011.
Interview in Chosun Daily Newspaper (#1 Newspaper in S. Korea in terms of circulation), “MS & Samsung, The Counterattack in Smartphone Industry” October. 1. 2011.
In-depth report to introduce the department of Interaction Science (Where I participated as the founding director) in SKKU in Hankook Daily Newspaper (one of the major newspaper in S. Korea in terms of circulation), “Convergence, Technology and Social Science” Jun. 14. 2010.
Interview in Chosun Daily Newspaper (#1 Newspaper in S. Korea in terms of circulation), “Apple Effects” February. 3. 2010.
Interview in Chosun Daily Newspaper (#1 Newspaper in S. Korea in terms of circulation), “Why has S. Korea not been able to produce game products like Nintendo Wii?” April 24, 2009.
My studies on human robot interaction appeared at the Science section of JoongAng Daily Newspaper (one of top three major newspapers in S. Korea in terms of circulation) at September 26, 2008 under the title of “Grown-up Robots vs. Growing Robots.”
A full transcript of my forum discussion was published at Game Industry Journal, 18 (2), (pp. 20-34), 2007, under the title of “Game is a dynamic new language.”
Interview in Greater Good magazine published by UC Berkeley, “Can Robots Feel Your Pain?” (pp. 4-5), August 2007.
Interview with OCLC (Online Computer Library Center) (http://www.oclc.org/) on the future of online community and online library search. Dublin, OH., Nov. 13. 2006.
Quoted in Online Journalism Review (www.ojr.org), “It feels relevant: biological tactility in news media,” September 25, 2006.
Interview with McKinsey & Company on the issue of Human Robot Interaction in domestic settings, April 26, 2006.
Interview in USA Today, “TiVo’s Ripple Effect: Water-Cooler Chill”, March 23, 2005.
Interview in The Detroit Press, “TiVo transforms TV gossip: Digital video recorder users have to be careful not to overhear plot twists of still-unseen shows”, April 20, 2005.
Interview in The Washington Post, “Computer Voices Carry”, October 8, 2001.
A study featured in BBC News, “Robots Say It with Feeling”, October 1, 2001.
A study featured in Science Daily, “We “Hear” Personality In Computer-Generated Speech And The More It Sounds Like Us, The More We Like It” October 1, 2001.